Physics Concepts Explained
Gravity
Gravity is what makes things fall down. On Earth, it's about 9.8 m/s², but in our simulation, you can make it weaker or stronger. Try setting gravity to zero and watch the balls float!
Elasticity
Bounciness (elasticity) determines how much energy a ball keeps when it hits something. High bounciness = super bouncy ball. Low bounciness = sad, flat ball.
Chaos Theory
Tiny changes in starting conditions can lead to wildly different outcomes. This is why your balls never follow the exact same path twice (unless you're really, really lucky).
Energy Conservation
Energy can't be created or destroyed, only transformed. In our simulation, balls lose a little energy with each bounce (because physics is never perfect).
Did You Know?
If you could bounce a ball with 100% efficiency, it would bounce forever! But in reality, some energy always turns into heat or sound.